![]() ![]() ![]() Everyone in the studio was convinced that we had the know-how and the tools necessary to create a short animated film with a unique visual style. Our first short animated film She Who Measures was a leap of faith. How did you come to such a success? Could you tell us a little bit about your creative process and how you go about starting a project? You received over 50 international awards, including the Animated Eye Award for the best animated film at the Aspen Shortsfest (USA) and the FIPRESCI International Film Critics Society Award at Annecy (FRANCE). ![]() This is not a must, we do have people who are "just" modelers or "just" animators but being in the industry for over a decade, you pick up many tricks and expand areas of your knowledge. And this is the case with most of the people in the studio! Veljko is the Art Director but he is also taking care of all other aspects of the production. For example, I'm the Lead Modeler and Project Manager, but I also take care of the Shading, Lighting, and Rendering. ![]() As a small studio, although we have our specializations, we value people who can contribute in more areas than one. … Basically, Lemonade3D expresses our creativity to produce anything related to CG. At the start, we were more like a Game Development Studio, but as we move forward, we came more into TV Commercial Production, Architectural Visualization, and all the way to production of short animated films, 3D Printing Modeling, VFX, etc. One of the main features of Lemonade3D is our versatility. What type of 3D productions, projects or visual effects do you specialize in? Who does what in the company? "Dove sei, amor mio" - Short animated film - 2011 Later, when Marin went his own way, Veljko and I continued to spearhead Lemonade3D into the studio that it is today. In the early 2000's, we decided to expand our childhood passion into something more serious: Lemonade Productions was born, and became in 2004 Lemonade3D Studio. In short, someone curious who loves to experiment new sensations.īack in the Amiga days - when there was a strong and vibrant demo scene – my brother, Veljko Popovic, Marin Kovacic and myself decided to start doing Computer Graphics. or simply appreciate the beauty of the outdoors. I know that sounds crazy! :) I also love doing meditation and anything that involves being outside: free climbing, snowboarding. I come from different educational backgrounds: I hold a Bachelor of Engineering in Computer Sciences and Electrical Engineering as well as a Masters degree in Sculpture. Hi to all the LightWave Community! Let me introduce myself: my name is Milivoj Popovic, I am a father, a husband, a spiritual wanderer and an artist with great passion for CG. Hi Milivoj and thank you for joining LightWave 3D for this interview! You are the project manager and co-founder of the well-known CG and animation studio Lemonade3D! Can you tell us a little more about you, your background and the origins of Lemonade3D? Let yourself be guided by the strong passion that rules this unique and extremely talented animation studio. Project manager and co-founder Milivoj Popovic explains how the team achieved such a stunning success with only one secret weapon: LightWave 3D. This month we shine the spotlight on the award-winning animation studio Lemonade3D, which has received over 50 international awards. ![]()
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